Taggame dev

Progress Report 3/14/19 | Updates are a Piece of π

Hey everyone! It is π Day! Whether you slice up some cake or divide pie, I hope your day has a good ratio of work and play. Circling around to the topic at hand, though, this week OgreWare updated Calling All Heroes with some minor bug fixes. We had a few display issues – for example, sometimes troops would appear to be “stuck” out on a mission; they were actually back in play, but the display issue caused it to […]

Continue Reading