It’s time for a Progress Report, people! Let’s take a look at what OgreWare has been up to lately. Calling All Heroes, OgreWare’s current game project, will soon have a Prestige system. (And if you’re confused by that term, check out my previous blog explaining it.) And while the system itself isn’t quite in yet, progress is definitely being made: The buffs are in place, and all that’s really left is to get the UI for it working, and, in […]
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