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Calling All Heroes: The Story Thus Far

When OgreWare approached me concerning some illustrations for a game they were working on, I had no idea what I was getting into. I honestly didn’t expect much to come of it; my past collaboration projects had rarely gotten past the development phase, let alone off the ground. But again and again, OgreWare proved to be not only a great client, but a true creative powerhouse. If they know one thing, it’s games. If they know two, it’s games and […]

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